C Sharp Flags: Difference between revisions
From Leo's Notes
This page was last edited on 24 February 2017, at 19:14.
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{{code|state}} now has both Available and Stopped. The actual value of {{code|state}} is 0x22 (from 0x02 + 0x22) | |||
=== Removing a Flag === | === Removing a Flag === | ||
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{{code|state}} is now InService. The actual value of {{code|state}} is 0x04. | |||
=== Checking === | === Checking === | ||
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or use the | or use the {{code|HasFlag()}} method. | ||
[[Category:C-Sharp]] | [[Category:C-Sharp]] | ||
Latest revision as of 19:14, 24 February 2017
Defining Flags
[Flags]
public enum State {
Idle = 0x01,
Available = 0x02,
InService = 0x04,
Accelerating = 0x08,
Decelerating = 0x10,
Stopped = 0x20,
}
Notice that the flags are given values of powers of two.
Operations
Setting a Flag
Use the bit-wise OR operation to set (add) a flag.
State state = State.Available;
state = state | State.Stopped;
state now has both Available and Stopped. The actual value of state is 0x22 (from 0x02 + 0x22)
Removing a Flag
Use the bit-wise XOR (^) operation to unset (remove) a flag.
State state = State.Available | State.Stopped;
state = state ^ State.Available;
state = state ^ State.Stopped;
state = state | State.InService;
state is now InService. The actual value of state is 0x04.
Checking
Use the bit-wise AND operation to do checking.
State state = State.Available | State.Stopped;
if ((state & State.Idle) == State.Idle) {
// This will fail as state is set to Available and Stopped.
}
or use the HasFlag() method.