C Sharp Flags: Difference between revisions

From Leo's Notes
This page was last edited on 29 April 2013, at 18:25.
Line 1: Line 1:
== Defining Flags ==
== Defining Flags ==
[Flags]
<syntaxhighlight lang="csharp" line start="1" enclose="div">
public enum  State {
[Flags]
    Idle = 0x01,
public enum  State {
    Available = 0x02,
  Idle = 0x01,
    InService = 0x04,
  Available = 0x02,
   
  InService = 0x04,
    Accelerating = 0x08,
 
    Decelerating = 0x10,
  Accelerating = 0x08,
    Stopped = 0x20,
  Decelerating = 0x10,
}
  Stopped = 0x20,
}
</syntaxhighlight>


Notice that the flags are given values of powers of two.
Notice that the flags are given values of powers of two.

Revision as of 18:25, 29 April 2013

Defining Flags

[Flags]
public enum  State {
   Idle = 0x01,
   Available = 0x02,
   InService = 0x04,
   
   Accelerating = 0x08,
   Decelerating = 0x10,
   Stopped = 0x20,
}

Notice that the flags are given values of powers of two.

Operations

Setting a Flag

Use the bit-wise OR operation to set (add) a flag.

State state = State.Available;
state = state | State.Stopped;

state now has both Available and Stopped. The actual value of state is 0x22 (from 0x02 + 0x22)

Removing a Flag

Use the bit-wise XOR (^) operation to unset (remove) a flag.

State state = State.Available | State.Stopped;
state = state ^ State.Available;
state = state ^ State.Stopped;
state = state | State.InService;

state is now InService. The actual value of state is 0x04.

Checking

Use the bit-wise AND operation to do checking.

State state = State.Available | State.Stopped;

if ((state & State.Idle) == State.Idle) {
   // This will fail as state is set to Available and Stopped.
}