C Sharp Flags: Difference between revisions
From Leo's Notes
This page was last edited on 29 April 2013, at 18:25.
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== Defining Flags == | == Defining Flags == | ||
<syntaxhighlight lang="csharp" line start="1" enclose="div"> | |||
[Flags] | |||
public enum State { | |||
Idle = 0x01, | |||
Available = 0x02, | |||
InService = 0x04, | |||
Accelerating = 0x08, | |||
Decelerating = 0x10, | |||
Stopped = 0x20, | |||
} | |||
</syntaxhighlight> | |||
Notice that the flags are given values of powers of two. | Notice that the flags are given values of powers of two. | ||
Revision as of 18:25, 29 April 2013
Defining Flags
[Flags]
public enum State {
Idle = 0x01,
Available = 0x02,
InService = 0x04,
Accelerating = 0x08,
Decelerating = 0x10,
Stopped = 0x20,
}
Notice that the flags are given values of powers of two.
Operations
Setting a Flag
Use the bit-wise OR operation to set (add) a flag.
State state = State.Available; state = state | State.Stopped;
state now has both Available and Stopped. The actual value of state is 0x22 (from 0x02 + 0x22)
Removing a Flag
Use the bit-wise XOR (^) operation to unset (remove) a flag.
State state = State.Available | State.Stopped; state = state ^ State.Available; state = state ^ State.Stopped; state = state | State.InService;
state is now InService. The actual value of state is 0x04.
Checking
Use the bit-wise AND operation to do checking.
State state = State.Available | State.Stopped;
if ((state & State.Idle) == State.Idle) {
// This will fail as state is set to Available and Stopped.
}