C Sharp Flags: Difference between revisions

From Leo's Notes
This page was last edited on 24 February 2017, at 19:14.
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{{code|state</code> now has both Available and Stopped. The actual value of {{code|state</code> is 0x22 (from 0x02 + 0x22)
{{code|state}} now has both Available and Stopped. The actual value of {{code|state}} is 0x22 (from 0x02 + 0x22)


=== Removing a Flag ===
=== Removing a Flag ===
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{{code|state</code> is now InService. The actual value of {{code|state</code> is 0x04.
{{code|state}} is now InService. The actual value of {{code|state}} is 0x04.


=== Checking ===
=== Checking ===
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or use the {{code|HasFlag()</code> method.
or use the {{code|HasFlag()}} method.


[[Category:C-Sharp]]
[[Category:C-Sharp]]

Latest revision as of 19:14, 24 February 2017

Defining Flags

[Flags]
public enum  State {
   Idle = 0x01,
   Available = 0x02,
   InService = 0x04,
   
   Accelerating = 0x08,
   Decelerating = 0x10,
   Stopped = 0x20,
}

Notice that the flags are given values of powers of two.

Operations

Setting a Flag

Use the bit-wise OR operation to set (add) a flag.

State state = State.Available;
state = state | State.Stopped;

state now has both Available and Stopped. The actual value of state is 0x22 (from 0x02 + 0x22)

Removing a Flag

Use the bit-wise XOR (^) operation to unset (remove) a flag.

State state = State.Available | State.Stopped;
state = state ^ State.Available;
state = state ^ State.Stopped;
state = state | State.InService;

state is now InService. The actual value of state is 0x04.

Checking

Use the bit-wise AND operation to do checking.

State state = State.Available | State.Stopped;

if ((state & State.Idle) == State.Idle) {
   // This will fail as state is set to Available and Stopped.
}

or use the HasFlag() method.